stardew valley expanded wiki
Fixed an issue where players got stuck during Susan's 4 heart event. Fixed an issue where trees adjacent to the GF spouse area flickered. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Added kittyfish information on the SVE Nexus descriptions page. For help, contact the author or post it on their page. Gunther gives players a different award. Fixed an issue where the town fountain was glitched during winter. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. IF2R is no longer required to use the new world map. Sandy would ask what the weather was like in Stardew Valley, while visiting Stardew Valley. Changed Demetrius' and Robin's Luau dialogues. Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Fixed an issue where forage would spawn on the backwoods map in areas players couldn't reach. So far, there's no sign of the bottom. Added additional installation instructions in the ReadMe when updating SVE. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed an issue where windows in Grandpa's Shed didn't emit light. Edited Robin's letter she sends to players where she aplogizes for making fun of the cottage in the vanilla intro (IF2R). Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Changed how Dusty is loaded into the game. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Players can now gift and talk to Claire and Martin in the cinema. You've inherited your grandfather's old farm plot in Stardew Valley. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. (These fixes fill you with determination). Added NPC Map Location tracking compatibility. Changed Olivia's residence to "The Jenkins' Residence". Upload your farm map (upload.farm) Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Fixed an issue where players couldn't ride their horse back from Grampleton Fields. Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Adjusted Gunther's reward to players for donating 60 artifacts. Added underscores to IF2R configuration names for easier legibility. Fixed an issue where Cassandra clipped into Drake in the adventurer guild. Made the Jenkins' Residence exterior more lush during summer. Got rid of the static trees on IF2R by the farm cave and plateau. Fixed an issue where the Galdoran relationship icon wasn't correctly recolored. Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Can anyone help? Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. This event triggers after the player has played for at least 40 days. Balanced all forage locations. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Added spouse animations for SVE characters on the players farm. Removed a bookcase tile in the museum that glitched character events added by other modders. (Reading the 1.6 patch notes fills you with determination). I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. The egg festival is an event in stardew valley that takes place on every spring 13 between 9 am and 2 pm in the town square. Penny now says hello to her mother at the bus stop during her Monday marriage schedule. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Added schedules and dialogues to many adventurer NPCs. Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Fixed an issue where Susan and Gunther shared the same spot in the saloon. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. Added a new cooking recipe sold by Krobus. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Fixed several typos in events and locational messages. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Pages can and will contain spoilers, read at your own risk! Adjusted Marlon's sewer key part 1 event conditions. Bug Meat(100) Event dialogue has improved. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Fixed an issue where SVE fish roe didn't accurately reflect colors. Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Grandpa's Shed questline has been rewritten. Added compatibility for Ran's Harvest Goddess. This tree was preventing vision of the log and entrance to the secret woods, confusing players. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. He'll also start disliking all alcoholic beverages and loving chicken related produce. Made small corrections to Claire's theater portraits. Willy's schedule has been slightly changed. Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Made several changes to Kent's mature 10 heart event dialogue. Vanilla characters now act according to their personalities, including but not limited to behavior and how they talk. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Changed the "New Fish" section graphic on the descriptions page. The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. Recipes may refer to: Cooking Recipes. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. Must be at 8 hearts. Players must type world_bushreset in their SMAPI console for this change to take effect. Barred players from entering Sophia's Cellar due to a crash that would occur when NPC Map Locations was installed. Fixed an issue where Kent and Susan overlapped at the summit. Changed the food buffs for Frog Legs and Void Sushi. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Fixed an issue where players couldn't warp to and from Town East. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. Fixed several map tiling errors at the Highlands. The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. Shane's spouse room will now get cleaned if players have seen his 14 heart event. Changed butterfish and puppyfish spawn time to anytime of the day. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Default setting is false. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. Adjusted Susan's schedule. Changed a "certain note" in Sophia's house to be more "rated PG". Players can now refill their watering can from the town fountain. A deeper expedition might be in order. -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 267.6k Total DLs 379.1k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Fixed many miscellaneous map glitches in several maps. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Do you think you could lend me a hand? as a non-social NPC that'll follow ??? Added multiple different dialogues for them that depend on player progression. Rewrote ??? Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). They will be released soon. -Robin. Fixed an issue where uninvited SVE characters visited the island. Visit the beach south of town before 5:00pm. Fixed an issue where debris could spawn in out of bound areas on GF. Added a new event for Jas. This will prevent installation errors. Fixed an issue where not all SVE shadows were disabled if configured to. Added a couple small specific forage locations. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. I've added temporary triggers to some of their events (days played and non-friendship requirements). Items must be collected while quest is active. [Crop] are in high demand this year. New events for him will be added in the future. Reorganized Olivia and Sophia's marriage dialogue. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. Clint's schedule has been changed. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. SVE's second NPC farmer, Susan, has been added! Simply having the item in inventory when talking to them will not complete the quest. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. Who is Victor and Olivia? Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. Grammar and style checked the SVE Nexus descriptions page. Players must set mature events to "true" in the config to enable the content of these events. Added two new warps at ??? Hence, if the player starts a special order with a maximum timeframe of 7 days on Wednesday, the time given for completion will only be 5 days. Stardew Valley Expanded is an impressive mod. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. Removed the configuration files from the SVE download, which overwrote players configurations when updating. Fixed an issue where players couldn't trigger Marlon's sewer key event. She is a marriage candidate! Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). The player will no longer be warped into the Oasis lake. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. 18. r/StardewValley. Fixed a graphical glitch with the fences provided by default in SVE. This was the cause of a tree blowing up into 1000 sap. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Changed an interactable "area" on a certain "map". Players can now sit with Abigail on the saloon couch. Fixed an issue where Scarlett prevented players from attaining perfection. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Added a couple end game weapons, purchased from adventurer vendors. Added dependencies to the SVE and IF2R manifests. Added more locational messages to the Summit and other various maps. Claire will return home a little earlier from working at the theater when married to the player. Copyright 2023 Robin Scott. Slightly adjusted Sophia's collarbone due to feedback. Fixed several character event viewports and pathing at Blue Moon Vineyard. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Fixed an issue where Leo vanished into the void once his treehouse was built. This is a temporary fix. Redrew Hank's and Treyvon's overworld sprites. It can also be caught in Winter if a Rain Totem is used. Buffed forage spawns in the secret woods and western cindersap forest. Fixed compatibility issues with several mods. The morning after the player examines the first golden scroll in the, The Wizard gives the player a potion that allows them to read the language of the. You've been challenged to reach level 25 in the skull cavern. Optimized the Crimson Badlands monster spawns. Organized the SVE TMXL folder structure and references in the content.json. Fixed typos in locational messages and dialogue. Victor now mentions players as father/mother if married to Olivia. Added an NPC guide to the optional download. Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). Players are no longer placed in the crossroad when entering from the south. Replaced the wizard cosplayer in Sophia's 14 heart event. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Fixed a question fork bug in a Morris event. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Fixed an issue where Morris had no 4 heart event end dialogue. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Fixed an issue where Morris' 8 heart event bugged out and looped. All SVE folders must be removed from the mods directory. Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Changed Andy's 8 heart event pacing, dialogue, and location. Interactive farm planner (stardew.info) Fixed compatibility for the Stardew Valley Aquarium mod. Balanced artifact spawn rates on custom maps. Grampleton Fields has been removed and added to an optional download. Victor now plays arcade games in the saloon on Fridays. Fixed an issue where players couldn't trigger the Joja ??? Simply entering the building upon removing the gated debris is now the only requirement. Can be used with Remove Fences. instead of letter titles. Changed the IF2R hardwood area entrance from a ladder to an incline. Added new forage areas and types to several maps. 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Removed a couple static trees on the Mountain map due to requests. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. All SVE events have been rewritten (over 70!!!). Made several changes to SVE fish pond data. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. Farmhands can now see SVE characters at festivals and marry them without crashing. Fixed an issue where players couldn't complete the railroad boulder removal quest. Victor's schedule has been changed. IF2R will be disabled if Grandpa's Farm is installed. Fixed an issue where the Legend could be caught multiple times. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. The SVE world map now has accurate and precise NPC/player tracking in custom locations! If players still have the bush, they'll need to install the destroyable bushes mod to remove it. Players can install Reset Terrain Features to reset bush locations. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Lewis used his title when addressing the player in the expanded Joja route. These trees blocked Sebastian from view during one of his schedules. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). opened. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. There was a missing tile on ??? -M. Rasmodius. Fixed many gift taste data entries for objects added by Json Assets. Fixed an issue where the player would get stuck during Harvey's five heart event. Added an Ice Festival portrait for the traveling cart merchant. Removed a couple bushes from IF2R due to requests for quality of life. This translates to summer 17th year 3. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. Tone of player responses are more netural. Fixed several map glitches in the year 2 variant Halloween maze. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Added Eemie's Recolor! Gus wants to make a Coco-no-no, but he's missing the main ingredient. . Fixed an issue where some players couldn't add SVE fish to their aquariums. Fixed a bug where players couldnt catch the founder fish. If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. (Framework Mod) Allows custom shops to function. in their social menu upon questline completion. Migrated custom location loading from TMXL to Content Patcher. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. !! Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Added "minor" adjustments to the backwoods map. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). All that matters is that you have counts of 25 harvests and 25 shipped. Fixed an issue where Victor got glitched during his Joja takeover schedule. Community Center and Joja Warehouse completion events are now skippable. Lewis has received a new event, taking place at the mountain during spring, sunny weather. Hosts must now be the ones to start the questline. Received by mail the day after entering the Skull Cavern. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. The entrance was confusing to some players. Players must now see Shane's six heart event to trigger it. Edited several low heart dialogue entries for Claire. Added due to requests. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Collect 100 of any combination of bone items, then dump in the box in the Museum. Fixed an issue where landmarks on the island reverted to destroyed states. Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD You've inherited your grandfather's old farm plot in Stardew Valley. Buildings clipped into the backyard cherry blossom tree on IF2R. ?, ?? Needs this for the Character Lance to be in your game. no longer has rotating inventory. It must be spring or summer. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Added tile data to Willy's barrel, allowing players to complete his quest. I created a Patreon! He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. I'm looking into making it compatible. All rights reserved. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Added two new events for ??? Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Added another Joja employee in the Joja department store. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Added a new soundtrack: "Camilla's Tower". Added another optional download called "No Mature Events". Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Fixed an issue where Sophia's 14 heart event had a script error. Added hilltop access above the IF2R cave. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Fixed glitched tiles in the forest, summit, and IF2R maps. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. Changed the location of town east (player's personal garden). Victor's, Andy's, and Olivia's daily dialogues have received major polish. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. All parts of SVE and IF2R have been consolidated into single folders. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. An expansion created by Lemurkat with the help of many other people from the SDV modding community. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Removed the snow covered paved roads from my seasonal touches due to requests. Static trees no longer obstruct player view. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Added "Harder Crafting" as a configurable addition (default = false). 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Fixed a bush by Clint's house that prevented Leah from moving. Removed the backwoods shortcut. Fixed an issue where Martin appeared on the farm late at night if the player was married to Claire and had constructed the theater. Fixed a bug where players could walk through the desert pillars. Fixed Marlon's event when it'd activate when it wasn't raining. Andy now likes blackberries and loves blackberry cobbler. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park.
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